The update rhythm you can plan around
The official virtual-event list for Universe 10764533320, checked November 1, 2026, holds five event records. Four started at 16:30 UTC; the rescheduled November 7 listing starts at 17:30 UTC. These UTC values come from the event records and are not a promise of a fixed weekly hour. Three ran in consecutive Saturday slots from September 26 to October 16; after a one-week gap, the Halloween event's listed window began October 24. This pattern is not a developer promise of a permanent schedule.
| Official event | Window (UTC) | Event ID | Listed-window status on November 1 |
|---|---|---|---|
| 2V2 MODE + MORE | Sep 26 16:30 → Oct 3 16:30 | 3920026071042490947 | Ended |
| NEW PHONK + EMOTES | Oct 3 16:30 → Oct 10 15:10 | 2656141362025595552 | Ended |
| NEW PHONK + EMOTES | Oct 10 16:30 → Oct 16 16:30 | 7422446843327545906 | Ended |
| HALLOWEEN UPDATE + MORE | Oct 24 16:30 → Oct 31 16:30 | 1035015131425276527 | Listed window ended; API status remains active |
| NEW PHONK + QOL | Nov 7 17:30 → Nov 14 17:30 | 7363258969390973714 | Rescheduled; not yet started |
The Halloween listing ended on October 31 at 16:30 UTC, while the rescheduled NEW PHONK + QOL listing starts November 7 at 17:30 UTC. The public records list no event window between them. This does not prove the game had no other changes.
Two limits matter before you plan around this table. First, every one of these five records has an empty description, so a title is the only content the public list gives you. Second, the list reflects the developer's own event scheduling and a scheduled record can change or be withdrawn; the October 10 record ends on a Saturday at 15:10 rather than 16:30, which shows the slots are hand-set rather than machine-regular.
Next listed window: NEW PHONK + QOL
The official event record, created October 27 and rechecked November 1, now schedules NEW PHONK + QOL from November 7, 2026 at 17:30 UTC to November 14 at 17:30 UTC. On October 30 it still listed October 31 at 16:30 UTC through November 7 at 17:30 UTC; the public updatedUtc is October 31 at 13:14 UTC. The start moved seven days and one hour later; this is a schedule change, not evidence of an in-game release. Its description is still empty and eventStatus remains active despite the future start. No track, quality-of-life feature, code or reward is confirmed. Recheck the official event page before joining because its schedule has already changed once.
No event between October 16 and October 24
The gap is visible in the table above: the October 10 event closed on October 16 at 16:30 UTC, while the Halloween event opened October 24 at 16:30 UTC. Nothing in the checked event list covers October 17. That absence is not proof the game went unpatched: the Games API later recorded metadata writes on October 22 and October 24, but gives no patch body or gameplay diff.
Halloween event listing — October 24–31 window ended
Roblox's public event listing for this exact Universe, checked November 1, still marks HALLOWEEN UPDATE + MORE (event ID 1035015131425276527) eventStatus: active, although its listed window has ended. Its listed window is October 24, 2026 at 16:30 UTC through October 31 at 16:30 UTC (12:30 p.m. Eastern Daylight Time on both dates). The record names creator group Is It This Easy?, Universe 10764533320 and Place 117883700024872; it was created October 20. The event description remains empty. The API status is a listing field, not proof that the Halloween event is still playable after its end time or that any feature reached a live server. The listing alone does not establish an event map, code, reward, new move, aura effect or gameplay change. Check the Roblox event page for any schedule change before joining.
What a past event title does and does not prove
The September 26 record is titled 2V2 MODE + MORE, and that wording is the only public support for a two-versus-two format in this game. The current game description still advertises 1v1 Aura Battles, the selected September 17 footage shows two performers, and the event description is empty. We therefore record that a developer-scheduled event used the name 2V2 MODE between September 26 and October 3, and we do not claim that 2v2 is a permanent selectable mode, a separate queue, or still live. The official server capacity is 14 players, which is enough for several pairs plus an audience, but capacity alone does not prove how a 2v2 round was assembled. See Tournament for the bracket-side reading.
The two NEW PHONK + EMOTES records are the other named evidence for content direction: the developer scheduled phonk tracks and emotes twice in October. Neither record lists which tracks or emotes were added, so no named song or emote is asserted here.
October 20 new product record
The official developer-product API, rechecked October 25, still lists [LIMITED] Night Bat Aura (DeveloperProductId 80295506) on sale for 99 Robux, with Created 2026-10-20T04:02:35.419Z. It is a developer product listing, not a named dance confirmed in the older footage. “LIMITED” is the listing name; the public fields do not confirm an end date, stock limit, aura effect or purchase duration. See Shop for the premium table.
October 24 metadata write, not a patch note
The official Games API now reports updated as 2026-10-24T16:28:48.299Z for the same Place, Universe and creator. On October 23 it reported 2026-10-22T13:41:29.223Z; the older October 10 value was 2026-10-10T16:04:49.001Z. The official game description did not change in these checks, and the public event, product and pass records give no new gameplay detail. The October 24 write happened shortly before the Halloween event window, but proximity does not establish what changed in-game. No code, mechanic, reward or balance claim can be derived from these timestamps.
October 9 product record
The separate official developer-product list, checked October 11, includes Inferno Aura (DeveloperProductId 79376095), listed on sale for 54 Robux and created 2026-10-09T03:50:44.487Z. This confirms a named paid listing, not its effect, duration, or availability inside every live server. See Shop for the current public product and pass lists.
Older metadata snapshot — September 20
At the September 20 source check, the Roblox Games API reported updated 2026-09-20T11:13:34.0723188Z and the title [UPD] Aura Dance Battles. That is a metadata update timestamp; the response does not explain what changed. It is not a patch note, release schedule or evidence of new rewards. The public title on October 22 still carries the [UPD] prefix and now adds a fire emoji.
Gameplay reference date
Our selected video was published September 17. The dance names, coin prices and UI labels come from that older observed build. Recheck the current menu before spending; a changed API timestamp alone cannot tell us which price or mechanic to edit.
Daily rewards
The official description promises rewards but does not establish a daily claim system, reset time, streak bonus or reward calendar. Those fields remain open. We will add a schedule only when a relevant target-game screen or developer source supports it.
Update policy
Preserve dates and source links. Change specific affected answers after inspecting new evidence, rather than changing a checked date or inventing patch details. New named moves belong in Moves; changed purchase flow belongs in Shop; an actual code announcement belongs in Codes. Current account/leaderboard state should be read in-game.